Pascal Galibourg

Game & Level designer

During these last years, I've been developing my own creative sensibility as well as a broad artistic culture, by learning and practicing the art of crafting experiences and emotions using gameplay, dialogues, camera angles, architecture, lights, colors, sound design…

I see Game & Level Design as the ultimate merging between all these medium, and video games as the most interesting way to share a story, an experience, a sensation... 

In this Portfolio, you'll find an overview of my work including games, short-films, photos, musics...

Enjoy your visit !