Softwares : Unity, Audacity, Magix Music Maker
Team size : 1
Duration : 24h
Role : game & level designer, developer, composer
Developed during Ludum Dare 43, Ascend is a small but very personal project.
For once, I wanted to use the free improvisation technique, as musicians or painters often do, trying to emphasis how the theme made me felt without rationalizing anything.
Please note that this is more an interactive journey than a game, a contemplative and abstract experience focused on flow and feel.
The game was ranked 3th for Mood, 3th for Audio, and 26th for Graphics.