Softwares : Unreal, Audacity
Team size : 2
Duration : 48h (has been reworked since)
Role : Game et Level Designer, Game Artist
Bureaucracy is a top down puzzle exploration game made during Global Game Jam 2018 in which the player embodies a huge company's employee vainly trying to bring some files to the office next to his.
I wanted to make fun of bureaucracy in the same vein as the pen and paper RPG Paranoia, forcing the player to deal with an unending stream of paperwork covering the UI.
A reworked version of the game is currently in being made and has been selected to represent Epitech at the Paris Games Week 2018.
Gameplay footage :
Game-design document (in french only) :