DETROIT: BECOME HUMAN

Video Game - 2018

Softwares : Premiere Pro, Da Vinci Resolve

Team size : 200

Position : Camera operator & editor

Being a sci-fi lover, it was an honour to work on such an ambitious project. I've had the chance to work eight months with all of the comedians on mocap and performance capture sessions as a camera operator.

I also directed making-ofs, moodboards and video storyboards for the game directors, composers and investors.