Mobile Game Concept
Concept made after an internal call for project at Quantic Dream while I was working on Detroit Become Human. I worked on it intensively on my spare time during a few months.
The concept being by nature linked to my confidentiality agreement, I cannot share every doc I made. Broadly speaking, it was a mix between Paper Please, Her Story and Lifeline.
I wanted to dive deeper into the realities that can be denounced using the android analogy, for example sex slavery, where I read dozens of testimonies to make my character as realistic as possible.
The most interesting here isn't actually the concept itself, but rather what I learned while Simon Wasselin, Quantic's Lead Game Designer, commented my progress, asking me to rework some ideas, to ask myself specific questions...
Eventually, I had the opportunity to get a final one hour interview with David Cage himself. He didn't take my project, but took the time to explain to me the pros and cons of my work.