Jeu vidéo (Unity)

Weightless

Software : Unity

Team size : 1

Duration : 48h

Role : Game & Level Designer, Developer

Made during the RIJV Jam 2 whose theme was "Personal experience". It was my first time programming a game in 3D, and I guarantee you'd laugh if you read my code (I did afterwards).

Seeing how fast time was passing, I decided to change the original theme of the game to express by mise en abyme this weightless feeling you have during a sleepless night of work.